Detailed dragon skull 3D sculpt with intricate bone texture and horns

Dragon Skull — ZBrush

Futuristic mech torso hard-surface model with metallic plating and glowing joints

Mech Torso — Blender

Stylized fantasy female character with detailed face and armor sculpt

Character — ZBrush + Substance

Blender viewport mid-sculpt showing purple wireframe mesh overlay on organic form
Photorealistic forest environment with volumetric fog and mossy terrain render

Forest Env — Blender

Sci-fi corridor environment with neon lighting and detailed surface materials

Sci-Fi Corridor

Geometric abstract 3D render with crystalline purple light refractions

VERTEX

3D Artist & World Builder

Scroll to explore

Selected Works

The Work
Speaks.

Click any piece to open the case study — wireframe toggles, software stack, polycount, and the story behind the brief.

Abyssal Warden — stylized fantasy warrior character with full armor sculpt and subsurface skin shading
Character
4.2M tris

Abyssal Warden

Sci-fi corridor environment with neon purple lighting, wet floor reflections, and modular architecture panels
Environment
1.8M tris

Nexus Corridor

Reaper Mk.VII military mech with chamfered hard-surface panels, hydraulic joints, and battle damage decals
Hard-Surface
2.9M tris

Reaper Mk.VII

Lush forest environment with volumetric fog, mossy boulders, ancient ruins, and photorealistic foliage
Environment
3.1M tris

Verdant Hollow

Seraph android character with translucent chest cavity showing internal mechanisms and crystalline wing structures
Character
5.7M tris

Seraph Unit

Industrial foundry interior with molten metal, steam vents, massive furnaces, and detailed machinery
Environment
2.4M tris

Titan Foundry

Voidcrawler spacecraft with intricate paneling, glowing engine nacelles, and battle-worn hull plating
Hard-Surface
1.6M tris

Voidcrawler

Elder Lich villain character with decayed robes, exposed bone structure, and glowing arcane eye sockets
Character
6.1M tris

Elder Lich

Obsidian throne prop with carved runes, integrated lighting, and volcanic rock texture
Prop
890K tris

Obsidian Throne

Blender viewport mid-sculpt showing purple wireframe mesh overlaid on organic character form in progress

Process

"I don't finish a model — I stop finding things to fix."
Portrait of the 3D artist Vertex — young man with focused expression in a dimly lit studio

Vertex

3D Artist & World Builder

47+

Shipped Projects

12M

Peak Poly Count

6

Avg Weeks Solo

3

Film Credits

ZBrushBlenderSubstance 3DUnreal Engine 5HoudiniMarmosetArnoldKeyshotMarvelous DesignerSpeedTreeZBrushBlenderSubstance 3DUnreal Engine 5HoudiniMarmosetArnoldKeyshotMarvelous DesignerSpeedTree

Creator Spotlight

3D artist Vertex working at a dual-monitor setup in a dark studio with purple ambient lighting and sculpting tools visible

8+

Years in production pipelines for games and film

Based in Austin, TX

Formerly senior environment artist at Redwood Interactive. Now freelance, building worlds for studios that want pore-level quality without hiring a department.

How Every
Project Runs.

01Brief

Understand the World First

Before a single poly is pushed, I spend time with the lore documents, mood boards, and concept art. A model that doesn't fit the world is a beautiful mistake.

02Blockout

Rough Fast, Refine Slow

The first pass is pure silhouette and proportion. If it doesn't read at thumbnail size, detail won't save it. I kill bad ideas in 20 minutes, not 20 hours.

03Sculpt

Millions of Decisions

High-poly sculpting in ZBrush where the real craft lives. Pores, fabric weave, metal grain — every surface has a material logic that drives the sculpting approach.

04Delivery

Game-Ready, Film-Ready

Clean topology, baked maps, and a handoff package your technical artists will thank you for. LODs, collision meshes, and documentation included by default.

Currently booking Q3 2026

Let's Build
Something.

Game-ready characters. Film-quality environments. Hard-surface props that make engineers ask for the CAD files. If you need it built right, let's talk.

24-hour response
NDA available
Milestone billing